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1. Sticky:Dev blog: PLEX Changes On The Way! - in EVE Information Portal [original thread]
So... this means I can apply 1.4 hours of plex to a cyno account, make my needed jump, and then stop paying for it again. Ditto for hauling alts, cloaky local spies, Titan jump bridgers, and so on. I can't imagine any reason that encouraging pla...
- by Ines Tegator - at 2017.03.17 02:24:51
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2. Sticky:Drifting In And Out Of Destruction - in EVE Information Portal [original thread]
When I see an NPC dynamically adapt to a player I'll be impressed. Putting superweapons on them doesn't count. Very cool lore teasing though. I've never seen this kind of thing in EVE. You should do more. Lastly, terrible name. Drifter. It makes...
- by Ines Tegator - at 2015.03.02 21:01:16
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3. Sticky:Dev Blog: Balance Changes Coming In Scylla - in EVE Information Portal [original thread]
I've seen Warp Speed talked about regarding CBC's all the time. I've never heard it mentioned as a problem with battleships.
- by Ines Tegator - at 2015.02.27 23:28:57
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4. Announcement:Rhea Feedback - in EVE Information Portal [original thread]
Feedback: UI, Graphics, part 2 (update) I noticed this morning that ALL the open windows fade while you are dragging the camera around, making them more transparent. They then darken when you stop rotating. This is VERY DISTRACTING. It's like...
- by Ines Tegator - at 2014.12.10 18:02:57
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5. Announcement:Rhea Feedback - in EVE Information Portal [original thread]
Feedback: Keyboard Turning / WASD Interesting. Has potential. Clearly deserves it's status as beta. It feels really disconnected from the ship. It's painfully obvious to me that I'm not steering the ship, I'm altering the vector of a mathematica...
- by Ines Tegator - at 2014.12.10 06:30:17
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6. Announcement:Rhea Feedback - in EVE Information Portal [original thread]
Feedback: Graphics / Rendering / PBR SEXY.
'Nuff said.
Well, almost enough. Some ships really have blocky textures showing through now. Two that I noticed were the Stabber (near the bow), and the Vexor (the light cutouts near the spine...
- by Ines Tegator - at 2014.12.10 06:22:19
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7. Announcement:Rhea Feedback - in EVE Information Portal [original thread]
Feedback: UI I hate the new icons. No color, no borders, no information, just bleh. Here I have this gorgeous game full of sexy space ships and technicolor nebula, and now there is pixelated monochrome clip art sitting there next to it. I tak...
- by Ines Tegator - at 2014.12.10 06:19:10
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8. Sticky:Oceanus: The New Cloaking Effect - in EVE Information Portal [original thread]
Engage Super-High-Tech-Tiled-Texture-Thingamagig! Amazing! He's Invisible! Hexagons. Meh.
- by Ines Tegator - at 2014.09.23 21:33:00
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9. Sticky:Dev blog: Coming in Oceanus on September 30th - in EVE Information Portal [original thread]
Re: Cloak Effect HexagonsGäó . Because the Future has six sides. Seriously, this crap is everywhere. Is there a modern sci-fi artist that doesn't plaster hexagons on everything? Do they all have a Battletech fetish? Maybe it's some future ver...
- by Ines Tegator - at 2014.09.12 15:07:00
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10. Sticky:Dev blog: Solar Flares - in EVE Information Portal [original thread]
Sexy artwork. But. Can you please, please, PLEASE purdy pleasedy please give a graphics option to control the brightness of them? For the love of all that is epic and EVEey, having them on screen gives me a headache. Without toning it down, the...
- by Ines Tegator - at 2014.05.29 01:36:00
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11. Sticky:Dev Blog: From Two Expansions To Ten Releases! - in EVE Information Portal [original thread]
Wrent Simulus wrote: I do really hope you guys can pull this off, and please believe me when I say that my concern really is only for you guys. If these 6 week cycles turn out anemic products, or worse, just get the whole "we need more time" s...
- by Ines Tegator - at 2014.05.13 19:14:00
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12. Sticky:Dev Blog: From Two Expansions To Ten Releases! - in EVE Information Portal [original thread]
Wow. CCP, I applaud you for having the balls (cured in lactic acid) to make a change like this. I predict many growing pains to endure and long term awesomeness to relish.
- by Ines Tegator - at 2014.05.13 06:04:00
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13. Sticky:Dev blog: Ship Painting Pilot Program - in EVE Information Portal [original thread]
No complaints. Prices too high for general usage, but I very much doubt that this is intended for pvp situations where you lose dozens of ships in a day anyway. This is will add a lot of good stuff to my collection of homemade EVE-screenshot deskt...
- by Ines Tegator - at 2014.03.06 17:00:00
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14. Sticky:Dev Blog: An Update on Bug Reporting, Part 2 - in EVE Information Portal [original thread]
Yeah, sisi feedback seems to be generally ignored. I follow ship changes fairly regularly. It's pretty much accepted that once a balance change hits sisi, it's final. It gets really obnoxious, when you read entire threads about how X ship is Y bro...
- by Ines Tegator - at 2013.08.16 20:30:00
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15. Sticky:CSM Guest Blog: "Reasonable Things" Crowdsourcing - in EVE Information Portal [original thread]
Suggestion: Revamp the Tactical Overlay. Keywords: UI
- by Ines Tegator - at 2013.07.12 05:28:00
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16. Sticky:Dev Blog: Reinventing the Radial Menu for Odyssey - in EVE Information Portal [original thread]
Does this mean I can double click in space and have my ship actually move like I told it to, without an obnoxiously placed popup menu showing up? Yay. I am officially upgrading EVE's UI certification to "Meets Standards Set In 2008." That's a 3 ...
- by Ines Tegator - at 2013.05.21 19:14:00
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17. Sticky:Dev blog: Dual Character Training - in EVE Information Portal [original thread]
Anathema Matou wrote: This new feature has a UI problem. Please keep the option to activate dual training 2 steps away from activate game time, to avoid... accidents , i.e. below the "return to redeem items" option. This was the first thing...
- by Ines Tegator - at 2013.05.15 20:00:00
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18. Sticky:Dev Blog: WantToTrade: Tags for Security Status - in EVE Information Portal [original thread]
I have several thoughts. One, this seems like a lot like knitting a sweater with a sledgehammer. Crude and not very productive. Second, the implementation seems arbitrary and lazy. Another rare drop item. Woo-hoo. Why did noone else think of tha...
- by Ines Tegator - at 2013.05.02 19:34:00
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19. Sticky:Dev Blog: Relaunching the EVE Store - in EVE Information Portal [original thread]
I'm gonna duct-tape that starmap shirt to my desk. Also, please tell me that you're gonna release an Amarr hoodie. A black one. With an extra-large hood. Laser-torch and sonic-pitchfork (for slave prodding) accessories optional.
- by Ines Tegator - at 2013.04.25 19:53:00
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20. Sticky:New blog: Introducing the EVE Timeline - in EVE Information Portal [original thread]
I am deeply dissapointed in the new website. Specifically, I am profoundly disheartened by the use of the Caldari regional nebula as the backdrop. This is profoundly racist, and does not give credit to the pivotal role of the Amarr Empire in the ...
- by Ines Tegator - at 2013.04.11 20:52:00
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